BOBL 2.0 POST JAM UPDATE
SUPER BOBL CLICKER 2 » Devlog




🫧Hello everyone!🫧
Since the end of global game jam, I continued to work a little a bit on the project on my free time to add the things I didn't had the time during the jam.
The main new things are: UI (there wasn't any), a couple of new upgrades, reworked progression curve to make the progression smoother and quicker, and a lot of small tweaks and polish here and there. Oh and I changed the name of the game to SUPER BOBL CLICKER 2!
It will probably be the one and only update on this project (unless major bug), so I hope you'll enjoy it! My only regret is that I cannot do a web browser export from UE5, but I'm happy to call this done and good enough for a post-jam version!
🛠️Here is the full changelist:
💻UI Changes!
- Added shop upgrades icons with 3 states, default, hovered, and fully upgraded.
- Tweaked the layout of the shop UI
- Added a background and a close button to the shop UI
- Polished the shop button
- Polished the main menu buttons
- Added a proper title on the main menu
- Polished the pause menu buttons
- Added a music volume slider in the pause menu
- Added a custom cursor (from Kenney Asset Pack)
📈Balancing and new upgrades!
- New upgrade : rainbow bubbles, which burst nearby bubbles when they are popped, appear occasionally.
- New upgrade : occasionally shoots small shells that burst bubbles (with an option to disable whoosh sound in Pause Menu)
- New upgrade : bottles occasionnaly fall from above, popping bubbles
- Balancing pass on upgrade prices: reduced the price of nearly every upgrades, smooth the progression curve to reduce big gap between upgrades, added nex upgrade levels for the spawnrate, cursor size and gold bubble upgrade
✨VFX!
- Added a vfx on click, that get bigger when the "bigger cursor" is bought.
- Added a bubble ambient vfx in the main level
- Polished the fish ambient vfx: now looping, fixed the seams issue, random color
- Update golden bubble : update pop vfx and add and ambient vfx,
🔊Sounds!
- Fixed the bubble pop sound delay on click
- Added a sound when a button is hovered and when an upgrade is bought
- Fixed audio stacking issue and music resetting
- Gold bubble : added a sound when popped
- Lower the sound of the music
⚙️Other:
- Changed the name of the game to SUPER BOBL CLICKER 2!
- Added a win text when upgrade is purchased
- Opening the shop now pause the game (so you can't use the E key in the shop anymore, but still can in the game)
Files
BOBL_v2.0.zip 257 MB
42 days ago
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SUPER BOBL CLICKER 2
Pop bubbles in this short relaxing incremental, retro aesthetics clicker
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